Optional bonusOptional chatWhether a chat message should be created.
true
Optional chatAdditional data passed to the chat message's content's renderTemplate.
Optional compendiumData used to create a link to a compendium entry in the chat message.
Optional diceThe roll's d20 die (replacement), or the static result the d20 should have.
"1d20"
Optional flavorThe flavor of the roll
Optional noWhether no dice sound should be played when the chat message is created.
false
Optional partsAn array of strings from which the roll's formula is created.
[]
Optional rollData object the roll is evaluated against.
{}
Optional rollThe rollMode with which the chat message is created.
game.settings.get("core", "rollMode")
Optional skipWhether a user facing dialog should be shown.
true
Optional speakerThe speaker of the chat message.
Optional staticA number used as a static roll result of the d20. If null, the d20 is rolled normally and the result is used.
null
Optional subjectData stored in the chat message's flags to allow for easier identification of the message's subject.
Generated using TypeDoc
An additional bonus to be added to the roll.