Static
_defaultData
_defaultData: ({
_id: string;
journal: string;
mechanics?: undefined;
name: string;
showInAction: boolean;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
flags: string[];
};
name: string;
showInAction?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics?: undefined;
name: string;
showInAction?: undefined;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics?: undefined;
name: string;
showInAction: boolean;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
flags?: undefined;
};
name: string;
showInAction: boolean;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
flags?: undefined;
};
name: string;
showInAction?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
flags?: undefined;
};
name: string;
showInAction?: undefined;
showInDefense: boolean;
texture: string;
track: string;
} | {
_id: string;
journal: string;
mechanics: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
flags?: undefined;
};
name: string;
showInAction: boolean;
showInDefense?: undefined;
texture: string;
track: string;
} | {
_id: string;
journal: string;
mechanics: {
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[];
flags: string[];
};
name: string;
showInAction: boolean;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics: {
changes: ({
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
} | {
formula: string;
modifier: string;
operator: string;
priority?: undefined;
subTarget: string;
})[];
flags?: undefined;
};
name: string;
showInAction: boolean;
showInDefense: boolean;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics?: undefined;
name: string;
showInAction?: undefined;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
flags?: undefined;
};
name: string;
showInAction?: undefined;
showInDefense?: undefined;
texture: string;
track: string;
} | {
_id: string;
journal: string;
mechanics: {
changes: ({
continuous: boolean;
formula: string;
modifier: string;
operator: string;
priority: number;
subTarget: string;
} | {
continuous?: undefined;
formula: number;
modifier: string;
operator?: undefined;
priority?: undefined;
subTarget: string;
})[];
flags: string[];
};
name: string;
showInAction: boolean;
showInDefense?: undefined;
texture: string;
track?: undefined;
} | {
_id: string;
journal: string;
mechanics: {
changes: {
formula: number;
modifier: string;
subTarget: string;
}[];
flags?: undefined;
};
name: string;
showInAction: boolean;
showInDefense: boolean;
texture: string;
track: string;
} | {
_id: string;
journal: null;
mechanics: {
changes: {
continuous: boolean;
formula: number;
modifier: string;
operator: string;
priority: number;
subTarget: string;
}[];
flags: string[];
};
name: string;
showInAction: boolean;
showInDefense?: undefined;
texture: string;
track?: undefined;
})[] = ...
The singleton registry of condition types. At runtime this registry is accessible as
pf1.registry.conditions
.See